FLCS3FTP - Flash CS3: Fast Track Professional
This project-based approach will teach students all they need to know to create engaging interactive content with Flash CS3. Using step-by-step instructions with projects that build on the knowledge learned in each lesson, students will learn the key elements of the Flash interface, including panels, timelines, and frames. From there, students will learn how to work with vector and bitmap graphics; create and edit symbols; modify text and add interactivity with ActionScript 3.0; and incorporate animation, music, and sound to their projects. They'll also learn how to prepare and export their finished projects for Web and broadcast. Of course, students will also learn how to take advantage of the new features of Flash CS3--the streamlined user interface, native support for Photoshop and Illustrator files, revamped drawing tools, new video encoding features, code editing enhancements, and much more.
Getting Acquainted
Starting Flash
Getting to know the work area
Working with the Library Panel
Using the Property Inspector
Using the Tools Panel
Undoing Steps in Flash
Preview your Movie
Publishing your Movie
Using Flash Help
Working with Graphics
Creating Rectangles
Using a Gradient Fill
Making Selections
Drawing Ovals
Creating a Simple Animation
Working with Lines
Manipulating Objects
Masking Objects
Testing a Movie
Creating and Editing Symbols
Importing Illustrator Files
About Symbols
Converting Objects to Symbols
Importing Bitmap Images
Adding Bitmaps to a Movie Clip Symbol
Working with Buttons
Adding Transparency
Working with Text
Organizing Layers in a Timeline
Placing Assets on Layers
Using Tweens to Animate Objects
Creating Text
Animating Text with Masks
Using Tweens to Simulate a Shaking Motion
Adding Animation
About Animation
Setting up the Project File
Animating a Movie Clip Symbol
Working with Nested Symbols
Using a Mask to Animate a Symbol
Moving Objects Across the Stage
Adding Sound
Adding a Stop Action
Animating Titles
Morphing Objects
Fading Objects in
Animating Motion on a Path
Creating Interactive Files
About Interactive Files
Designing a Layout
Creating Buttons
Activating the Buttons
ActionScript Basics
Working with ActionScript 3.0
Working with Conditional Statements
Adding a Stop Action
Using Variables
Downloading Data from a URL
Working with Events
Using Events to Script Buttons
Using Components
About Components
Adding a Text Components
Using Components to Create Interactivity
Working with Sound and Video
Prepare the Project File
Creating Sound Buttons
Creating Movie Thumbnail Buttons
Extending the Timeline
Preparing Flash Video Content
Working with Video that Includes Alpha Channels
Loading and Optimizing Flash Content
Assembling the Preloader Elements
Loading the Movie
Animating the Preloader
Changing the Visibility of Movie Clips
Caching Bitmaps
Publishing Flash Documents
Testing a Flash Document
Adding Metadata
Publishing a Movie for the Web
Alternative Publishing Options