FLCS4FT - Adobe Flash CS4: Fast Track
| Categories |
Internet Training, Graphics Training, Adobe Training, Flash Training, Web Design Training |
| Duration |
3 days (21 hours) |
| Pre-requisites |
To gain the most from this class, students should be familiar with the Windows environment (XP for ILT and Vista for online), be familiar with the web and its terminologies, have a basic frame of reference for graphic and design applications-identify programs designed for graphics and web, have a desire to know the basic terminologies and components of ActionScript™ and its role as a Flash programming language. |
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| Courseware |
FLCS4FT-ADOBE ( pages) |
| Price |
$885 |
| Notes |
A website can be made to look more inviting with interactive graphics and animations. The tools present in Adobe® Flash® CS4 can be used to create and manipulate a wide variety of objects ranging from a simple graphic design to a complex animation sequence. In this course, you will familiarize yourself with the basic tools and features of Flash CS4, and gain the skills necessary for creating basic animations.
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You will create and manipulate a wide variety of objects ranging from simple graphic designs to complex animation sequences using the Adobe® Flash® CS4 application.
Getting Acquainted
Starting Flash and Opening a File
Getting to Know the Work Area
Working with the Library Panel
Understanding the Timeline
Organizing Layers in a Timeline
Using the Property Inspector
Using the Tools Panel
Undoing Steps in Flash
Previewing Your Movie
Publishing Your Movie
Finding Resources for Using Flash
Checking for Updates
Review Questions
Review Answers
Working with Graphics
Getting Started
Understanding Strokes and Fills
Creating Rectangles
Using a Gradient Fill
Making Selections
Drawing Ovals
Making Patterns
Creating Curves
Creating Transparencies
Creating and Editing Text
Review Questions
Review Answers
Creating and Editing Symbols
Getting Started
Importing Illustrator Files
About Symbols
Creating Symbols
Importing Photoshop Files
Editing and Managing Symbols
Changing the Size and Position of Instances
Changing the Color Effect of Instances
Understanding Blend Effects
Applying Filters for Special Effects
Positioning in 3D Space
Review Questions
Review Answers
Adding Animation
Getting Started
About Animation
Understanding the Project File
Animating Position
Changing the Pacing and Timing
Animating Transparency
Animating Filters
Animating Transformations
Changing the Path of the Motion
Swapping Tween Targets
Creating Nested Animations
Using the Motion Editor
Easing
Animating 3D Motion
Previewing the Animation
Review Questions
Review Answers
Articulated Motion and Morphing
Getting Started
Articulated Motion with Inverse Kinematics
Constraining Joints
Inverse Kinematics with Shapes
Armature Options
Morphing with Shape Tweens
Using Shape Hints
Review Questions
Review Answers
Creating Interactive Navigation
Getting Started
About Interactive Movies
Designing a Layout
Creating Buttons
Understanding ActionScript 3.0
Adding a Stop Action
Creating Event Handlers for Buttons
Creating Destination Keyframes
Playing Animation at the Destination
Animated Buttons
Review Questions
Review Answers
Working with Sound and Video
Getting Started
Understanding the Project File
Using Sounds
Understanding Flash Video
Using the Adobe Media Encoder
Understanding Encoding Options
Playback of External Video
Working with Video and Transparency
Embedding Flash Video
Review Questions
Review Answers
Using Components
Getting Started
About Components
Adding a Text Component
Using Components to Create Interactivity
Review Questions
Review Answers
Loading and Controlling Flash Content
Getting Started
Loading External Content
Removing External Content
Controlling Movie Clips
Creating Masks
Review Questions
Review Answers
Publishing Flash Documents
Getting Started
Testing a Flash Document
Understanding the Bandwidth Profiler
Adding Metadata
Publishing a Movie for the Web
Alternative Publishing Options
Review Questions
Review Answers
Hexadecimal Color Codes